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Solar System Treasure Hunt

As Design Director at Imaginove Corp., I had the pleasure of collaborating with Dave Fletcher and his wonderfully talented team at the Mechanism on the development of Imaginova’s brand Space.com’s flash-enabled game the “Solar System Treasure Hunt”. We were able to sell a sponsorship for the game to blue chip advertiser Acura.

As the internal design resource, I provided art direction and graphic support for the project and interfaced with our internal team and the Mechanism’s creative team. I created initial storyboards and UI mockups for the product as well as a set of illustrated glyphs and imagery.

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Initial Screen

Initial Screen

The Solar System Treasure Hunt game’s introductory splash screen with my initial conceptual illustration (bottom right).

Basic UI and Advertiser Branding

Basic UI and Advertiser Branding

Example of the game’s UI, refined from mockups that I had worked on and the solar system space imagery that I compiled (bottom right).

The Treasure Hunt in Action

The Treasure Hunt in Action

Players collect "treasure" from destinations throughout our solar system.

Navigation and Glyphs

Navigation and Glyphs

Example of game navigation and the space “treasure” glyphs illustrations.